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Moves with the [EX] sign have an EX variation, meaning they can be performed with 2P or 2K too. EX moves have special properties, making them stronger than their normal counterpart, but at the cost of 1/2 powerbar.
Ki Blast :
  
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[EX]
Gohan throws a Ki Blast. Strength and speed depend on the button pressed. Light Punch is slow, while Strong Punch faster.
Ki Blast can be performed up to 2 times in a row.
EX version has Gohan perform 2 Ki Blasts very quickly, sending the opponent to the ground.
Rising Hurricane Kick :
  
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[EX]
Gohan's anti-air move. Vels and number of hits depends on the button pressed.
EX version deals more damage and sends the opponent higher, allowing some juggling.
Hurricane Kick :
  
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[EX]
Gohan's version of Tatsumaki Senpuu Kyaku, with an arc motion. Vels and number of hits depends on the button pressed.
EX version wall bounces the opponent, allowing some juggling.
Diving Kick Flurry :
  
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(in the Air)
[EX]
While in the air, Gohan quickly dashes dives towards his opponent. If he connects, he will perform a flurry of kicks to the opponent's face.
EX version deals more damage and sends the opponent flying at the end.
Omni Kick :
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(in the Air)
Gohan's directional move allows to attack the opponent in the air and hit him succesfully in any position. Each kick allows to attack in a different direction and will either send the opponent up, away or to the ground.

Masenko :
   
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One of Gohan's most famous attack, which acts like a Denjin Hadouken. He gathers a large amount of energy in his hands and releases it as a giant ball thrown to his opponent. If Masenko connects, the opponent will get dizzied for a moment.
- When performing the move, you can hold the Punch button to charge the move. Release the punch button to fire.
- Basic version (no charging) deals 3 hits. The longer you charge, the more Masenko will hit and stun. MAX version deals 5 hits and is unblockable.
- When releasing the projectile, you can hold Up. If you do so, Gohan will perform a diagonal Masenko. This makes the move perfect for zoning, and creating mixups, as you can choose at the last moment in which direction Gohan will launch his Masenko.
Soaring Dragon Strike :
  
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Gohan's level 1 anti-air super as well as combo finisher. Gohan charges his energy and speed dashes forward. When he reaches the opponent X-wise, he will perform a very fast multi-hit uppercut that send the opponent flying.
Super Hurricane Kick :
 
 
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(in the Air)
Gohan's aerial super, acting as a combo finisher. Gohan spins very quickly in the air, hitting the opponent multiple times, before sending him away with a last kick.

Chou Masenko :
   

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The Level 2 version of Masenko.
- This version is not chargeable, nor does it dizzy the opponent. However, it's quite quick and covers a large area, making it good as a standalone as well as combos.
- When releasing the projectile, you can hold Up. If you do so, Gohan will perform a diagonal Masenko. This makes the move perfect for zoning, and creating mixups, as you can choose at the last moment in which direction Gohan will launch his Masenko.
Chou Kamehameha :
   

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This is the chargeable Beam version of Kamehameha.
- When performing the move, you can hold the Punch button to charge the move. Release the punch button to fire.
- Basic version (no charging) does 20 hits. The longer you charge, the more Chou Kamehameha will hit. MAX version deals 40 hits and is unblockable.
Aerial Chou Kamehameha :
   

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Same move as before, but performed in the air, at a diagonal downward angle, in order to hit grounded opponents. This move can hit fallen opponents too.
- When performing the move, you can hold the Punch button to charge the move. Release the punch button to fire.
- Basic version (no charging) does 20 hits. The longer you charge, the more Aerial Chou Kamehameha will hit. MAX version deals 40 hits and is unblockable.
Soaring Dragon Unleashed :
  

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This is the Level 2 version of Soaring Dragon Strike. Gohan charges his energy and speed dashes forward. When he reaches the opponent X-wise, he will perform a very fast multi-hit uppercut that send the opponent flying.
- The move deals moderate damage but is invincible during startup and dash, making it ideal to catch the opponent off guard, counter attack and pass through projectiles.
Unleashed Mode :
 

Unleashed Mode is is an ability Gohan can activate for 2 powerbars. Unleashed mode has a lot of stuff happening, but should be fairly easy to apprehend.
- Hold Y+B to charge the move after startup. Release any of those buttons at any moment to stop charging.
- In game, hold Y+B at any moment to continue charging the Unleashed power. Release Y+B to stop charging. You can see the amount of Unleashed power you have charged in the Unleashed Gauge at the bottom of the screen (there are 3 levels).
- When Unleashed Mode is initiated, normal Power Charge is disabled.
- Gohan can fill his Unleashed Gauge by performing Omni Kick, Hurricane Kick and Rising Hurricane Kick.
- The amount of Unleashed Power Gohan has gathered is kept between rounds (not fights).
- Performing (Chou) Masenko cancels Unleashed Mode. However, both Masenkos are powered-up : Lv1 dizzies longer, and both deal more damage.
- Soaring Dragon Strike/Unleashed don't use any power bar. However, the first time you perform it, each hit the move deals drains 2% of the Unleashed power. The second time you perform it, it drains 3% per hit. The third time, Unleashed Mode is canceled.
- Omni Kicks deal slightly more damage.
- Gekiretsu Ranbu only costs two powerbars. Performing it will make Gohan go out of Unleashed Mode.
- Gohan gains finishers for Gekiretsu Ranbu, depending on the level of the Unleashed Bar.

Gekiretsu Ranbu :

Gohan's Lv3 Super is a counter move. If hit during his special pose, Gohan counters the opponent and destroys him with the badass Ranbu he performed against Majin Buu.
- In config.txt, you can change the command to QCB,f+K
- In Unleashed mode, Gekiretsu Ranbu becomes a standalone move which can hit at mid-distance.
- In Unleashed mode, Gohan gains access to different finishers for Gekiretsu Ranbu, which are performed automatically depending on the Unleashed Bar level :
- Mega Masenko (Level 1) : Gohan performs an additional combo on P2, before sending him in the air and launching a powerful Masenko to obliterate him.
- Hi-Ex Blast Fist (Level 2) : instead of sending the opponent to the ground, Gohan ends him with a powerful exploding punch.
- Team Kamehameha (Level 3) : Goten comes on screen and the brothers both perform a Chou Kamehameha that spiral around each other to hit the opponent.
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